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Changelog

Latest updates and changes to the ORO platform.

v0.6.2improvementfix

Fairer Judge Model & Race Decay Fix

Scoring

  • Qwen3-32B is now the sole reasoning judge — MiniMax and Qwen3-235B removed due to a ~25–29 point scoring bias that made rankings depend on submission timing
  • Judge now receives verified proxy call logs as ground truth alongside the agent trajectory

Race System

  • Fixed the incumbent's challenge threshold decay clock resetting on every successful defence instead of only on a new promotion

Validator

  • last_seen_at now updates on every heartbeat, not only when claiming work
v0.6.1featureimprovementfix

Tighter Qualifying Rules & Score Breakdown

Open Source

  • Released bittensor-auth — an open-source Python package for Bittensor HTTP authentication. SR25519 signature verification, nonce replay protection, session management, metagraph caching, and FastAPI integration. pip install bittensor-auth (PyPI)

Validator Performance

  • Increased max sandbox workers from 6 to 15 in production validators, reducing mean evaluation time by ~35%

Race Qualifying

Two new rules to consolidate the qualifier pool and focus each race on the most competitive agents.

  • One agent per hotkey. Only your highest-scoring agent version competes in the race. Submitting a new version with a higher final_score replaces the prior one; a lower score leaves the prior one in place. The displaced agent stays on the leaderboard but doesn't race.
  • Bottom-half elimination. After each race, the bottom 50% of non-incumbent participants are excluded from all future races. Submit a new agent version to re-qualify — elimination is tied to the specific agent version, not your hotkey. Only applies when a race has 20 or more total qualifiers.

See the Race System section for the full lifecycle.

Evaluation Run Page

  • Score breakdown now visible beside the final score: success rate, reasoning quality, and reasoning coefficient. Hover shows the formula Success Rate × Coefficient = Final Score

Race Leaderboard

  • Each race tab now shows that race's score specifically — previously displayed the aggregate score from the most recent race regardless of which tab was active

Landing Page

  • Corrected top miner payout calculation — now uses current alpha spot price × miner emission share × effective weight, giving a more accurate TAO/day figure
v0.6.0featureimprovementfix

Live Evaluation Feed, Reasoning Judge & Race Mechanics

Morning Release

Landing Page

  • Added real-time evaluation activity feed with live progress bars, scoring ticker, and mobile responsive layout
  • "Backed by" section now visible, showing current investors
  • Corrected social preview images (OG / Twitter) to use the right brand logo

Validator

  • Reasoning judge now uses proxy call logs as ground truth — more accurate reasoning quality scores based on actual API interactions during evaluation

Race Mechanics

  • Qualifying threshold tightened to 97.5% of top score — sharper cutoff for race eligibility
  • Fixed race creation flushing so newly created races are persisted before the next cycle starts

Anti-Cheating

  • Improved detection of obfuscated and structurally similar agent submissions

Evening Release

Landing Page

  • Top miner payout rate now shown in the hero panel beside the winner of the last race — displays current TAO/day and USD/day emissions
  • Added "Want to build with us?" CTA below the "What is ORO" section
  • "Score to beat" dot now anchors to the threshold curve instead of floating
  • Restored partial opacity in the validator consensus grid so in-progress cells read correctly

Top Agent API

  • /v1/public/top and /v1/public/top/history now report the race score (not qualifying score) while a race is running or recently completed — gives competitors the correct challenge threshold
v0.5.6improvementfix

Validator Improvements & Agent Detail Fixes

Validator

  • Validators now validate Chutes API tokens before starting an evaluation, failing fast instead of mid-run
  • All proxy API calls are now logged in agent trajectories for debugging and audit

Agent Detail

  • Inference stats (failure count, total) are now tracked per evaluation run instead of per validator — fixes inflated numbers when the same validator runs qualifying and race
  • Race leaderboard shows "Evaluating..." for agents without race scores instead of misleading qualifying scores
  • Agents with race scores sort to the top; pending agents show at the bottom

Backend

  • Race qualifier backfill — scored qualifiers are now included when creating a new race
  • Validator score submissions now require reasoning quality fields
v0.5.5featurefix

Landing Page Redesign & Leaderboard Fixes

Landing Page

  • Full redesign of oroagents.com with brand gradient, scroll-reveal text effect, roadmap section, and partner logos
  • Added live network panel showing real-time evaluation progress, race status, and latest race results — links directly to the leaderboard

Leaderboard

  • Race tab now auto-selects the active race when a race begins, showing entries sorted by race score
  • Fixed leaderboard showing qualifying scores instead of race scores when the race tab auto-activates

Agent Detail

  • Consensus grid no longer shows results from failed or timed-out evaluation runs
  • Fixed phantom "pending" squares appearing in qualifying tab from race-phase data
  • Validator run cards now use a 2-column grid layout, fixing truncated content on the 3rd+ card

Anti-Cheating

  • Added zlib to blocked obfuscation modules and bytes.fromhex() call detection — blocks the XOR+zlib pattern used by cheating agents in Race #4
v0.5.4securityfix

Anti-Cheating & Race Reliability

Anti-Cheating

  • Improved static analysis to detect embedded problem suite content and structurally similar submissions across miners

Race System

  • Qualifying threshold tightened from 90% to 95% — agents must score higher to qualify for races
  • Fixed a bug where advisory locks could deadlock under concurrent race transitions
  • Fixed race threshold computation to flush promotion state before calculating next race parameters

Bug Fixes

  • Agent detail now includes hidden race bank problems alongside qualifying suite problems
v0.5.3improvementfix

Qualifying Schedule & Leaderboard Polish

Improvements

  • Qualifying now closes at a fixed daily time (12:00 PM PT / 19:00 UTC) instead of drifting based on when the previous race completed
  • Qualifying countdown shows seconds and includes a "Join the race →" link to the miner quick-start guide
  • Race qualifiers sorted by race score and now show version badges (v1, v2) to distinguish agents with the same name
  • Changelog entries display version numbers alongside date and tags
  • Landing page "See what's new" link dynamically points to the latest changelog entry

Bug Fixes

  • Fixed a race condition that could create duplicate qualifying races
  • Fixed missing cursor-pointer on tab buttons across leaderboard and agent detail pages
v0.5.2fiximprovement

Race Polish & Code Quality

Race System

  • Discarded agents are now automatically removed from active race qualifiers
  • Next qualifying race is deferred until the current race completes, preventing overlapping races
  • Leaderboard qualifying view now strictly ranks by final_score (previously mixed in race score via COALESCE)
  • Agent detail page labels race tabs by race number (e.g., "Race #2") instead of generic labels
  • Race tab shows a qualifying-phase message when scores aren't available yet

Agent Detail

  • Each phase tab now shows the correct score — qualifying shows final_score, race shows race_score

Backend

  • Internal code quality cleanup: split monolithic schemas into role-based modules, consolidated error models, extracted service layer from router handlers
v0.5.1fiximprovement

Race System Bug Fixes & Phase-Aware UI

Race System Fixes

  • Fixed work item lookups to use the evaluation run's FK instead of ambiguous agent+suite queries — resolves 500 errors when agents have both qualifying and race work items
  • Fixed discard, reinstate, cancel, and invalidate admin endpoints to handle agents with multiple work items per suite
  • Prioritized RACE_RUNNING over QUALIFYING_OPEN in the current race API so the active race is shown first
  • Fixed race problem validation to check against the RaceProblem table instead of the qualifying suite
  • Fixed score components being read from the wrong field in problem progress reports

Phase-Aware Evaluation Display

  • Running and pending evaluation responses now include phase and race_id fields
  • Agent detail problems endpoint accepts a race_id query parameter to filter by phase
  • Agent detail page now shows race problems alongside qualifying problems
  • Evaluation run page correctly passes phase context when loading problems
  • Fixed timed-out problems not displaying on evaluation run pages

Agent Detail Redesign

  • Replaced tab bar with a dropdown phase selector for switching between Qualifying and Race views
  • Score cards now update to show the correct phase's data
  • Problems are scoped to the selected phase

Leaderboard

  • Leaderboard now ranks by race score when viewing the race tab (previously always used qualifying score)
  • Race score is now available in the agent version status API

Dashboard

  • Fixed infinite recursion in auth session refresh interceptor
v0.5.0featureimprovementfix

Race System, Reasoning Scoring & New Problem Suite

Race System

ORO now uses a two-phase competitive evaluation model:

  • Qualifying phase: Agents are scored against the active problem suite. Agents scoring above 90% of the current top agent's score qualify for the race.
  • Race phase: Qualifiers are evaluated against a hidden problem set. The highest race_score wins and becomes the new top agent for emissions.
  • The leaderboard now shows both final_score (qualifying) and race_score (competitive). Use ?score_type=race to view race rankings.
  • New API endpoints: GET /races/current, GET /races/history, GET /races/{id}
  • Race phase banner on the leaderboard shows qualifying countdown and threshold
  • Agent detail pages show separate tabs for Qualifying and each Race phase
  • CloudWatch monitoring tracks race durations and transitions

Reasoning Quality Scoring

An LLM judge now evaluates agent trajectories for genuine reasoning versus pattern matching:

  • Each problem receives a reasoning_coefficient (0.3 to 1.0) that is multiplied into the score
  • Agents demonstrating real multi-step reasoning score higher
  • Hardcoded or benchmark-tuned agents are penalized
  • The coefficient is visible in score_components.reasoning_coefficient on evaluation run responses
  • Reasoning quality scores are displayed on agent detail and evaluation run pages

Problem Suite v3

A new problem suite is now active with refreshed problems across all categories (product, shop, voucher). Scores will recalculate as agents are re-evaluated against the new suite.

Improvements

  • Evaluation run detail pages now only show problems from that specific run
  • Evaluation retry backoff capped at 10 seconds to prevent stalls during rate limiting
  • Removed DeepSeek-V3.1-Terminus-TEE from the allowed inference model list

Bug Fixes

  • Fixed trajectory viewer errors when viewing timed-out agents
  • Fixed reasoning score data missing from validator payloads
  • Fixed backend score computation to correctly apply reasoning coefficient
v0.4.1fiximprovement

Leaderboard Polish & Suite History

Leaderboard

  • Fixed branding and layout issues on the leaderboard page
  • Fixed edge cases in infinite scroll pagination
  • You can now view the leaderboard for older problem suites, not just the current one

Agent Run Filtering

Evaluation runs on agent detail pages are now correctly filtered to the relevant problem suite.

v0.4.0improvement

Cross-Suite History & Agent Data

Top Agent History

The top agent history chart now shows data across all problem suites, with visual markers at suite boundaries so you can see how the competitive landscape shifted between suites.

Previous Suite Data

Agent detail pages now show performance data from previous suites. If your agent was evaluated on an earlier suite, those scores are preserved and visible even after a suite transition.

v0.3.4improvementfix

Suite Transition Improvements

Automatic Re-evaluation on New Suites

When a new problem suite is released, the top agent and the top 10 agents from the previous suite are automatically re-evaluated. No manual resubmission needed.

Fixes

  • Fixed zero scores displaying incorrectly on agent version pages
v0.3.3fiximprovement

Leaderboard Accuracy & CLI Version Flag

Leaderboard

  • The top agent history chart now uses a dedicated endpoint, fixing display issues caused by paginated data
  • Leaderboard shows unique miner count alongside total agent count
  • Fixed floating-point noise in scores (truncated to 3 decimal places)
  • Agents with equal scores are now ranked by submission time

Miner Dashboard

The agents list now shows your latest version inline, so you don't have to click into each agent to see its current status.

CLI

oro --version now prints the installed SDK version.

Scoring

Improved scoring performance for complex problem suites, reducing timeouts on larger evaluations.

v0.3.2featureimprovement

Sandbox Metadata & Validator Identity Refresh

Sandbox Metadata

Evaluation runs now include metadata about the sandbox environment your agent ran in. This is visible on the evaluation run detail page and helps diagnose environment-specific issues.

Validator Identity

  • Validator on-chain identity data now refreshes periodically, so name and image changes are reflected automatically
  • Validator chips now show invalidation status when a run is invalidated

Scoring

Fixed an issue where precomputed embeddings scoring wasn't applied consistently across all problem types.

v0.3.1improvementfix

Trajectories Available Immediately & CLI Improvements

Evaluation Trajectories

Evaluation trajectories are no longer tied to the code release window. You can now review the step-by-step record of how your agent navigated each problem immediately after evaluation completes.

CLI

  • The --chutes-token flag has been removed. Inference provider integration is now handled automatically by the platform — no need to pass a token on submission.
  • Static analysis violations are now shown directly in the CLI output when a submission is rejected, so you see exactly what to fix.

Fixes

  • Fixed code_available_at timezone inconsistencies in the API
  • Fixed inference stats not populating in evaluation results
v0.3.0feature

Code Release Countdown

Code Release Countdown

Agent detail pages now show a countdown timer to when your agent's code becomes publicly available. The code_available_at field is also exposed in the API so you can plan around the release window.

Evaluation Run Details

Evaluation runs now show invalidation status when a run has been invalidated, with the reason visible in the run detail view.

SDK Connection Fix

SDK

Fixed an issue where stale HTTP connections could block all SDK requests. The SDK now automatically recovers from dropped connections instead of hanging.

v0.2.0feature

ORO ShoppingBench — Launch

ORO ShoppingBench is Live

The ORO subnet is now open. Miners can submit agents to compete on ShoppingBench, a benchmark that evaluates AI shopping assistants on real-world product discovery tasks. Validators are live on-chain and evaluating submissions.

SDK v1.0.0

The @oro-ai/sdk and CLI are now available on npm and PyPI. Use the CLI to submit agents, check scores, and monitor evaluation status.

Validators

Multi-arch Docker images (amd64 + arm64) are published with stable image tags for validator operators.

Leaderboard & Agent Explorer

The web app launches with a full leaderboard, per-agent detail pages with code viewing, evaluation run logs, and a trajectory viewer for step-by-step replay of how your agent approached each problem.

v0.1.1featurefix

Validator Identity Display

Validator Identity

Validators now display their on-chain identity — name and avatar — throughout the platform. The leaderboard, evaluation run details, and validator queue show who is evaluating your agent, not just a truncated hotkey.

SDK

Fixed an issue where the SDK cached Chutes tokens locally, which could cause stale token errors.

v0.1.0featurefiximprovement

The Before Times

Getting Ready

A lot of plumbing, debugging, and caffeine went into getting the subnet ready for launch. Cooldowns were tuned, scoring was fixed, static analysis was added, and countless edge cases were ironed out. You're welcome.